Tuesday, June 5, 2012

If you have been living under a rock, or if you haven’t, you probably do not know that there is a PC game being developed that attempts to replicate a D&D board game experience.  Written in Java, it includes a full and separate map editor (maps are 100x100 tiles), character creation wizard with saving and loading, stats, monsters, abilities, items; everything that one would expect.  The trick is that all NPC and monsters actions are controlled by a human player.  This helps develop and narrate a unique story to ensure that each moment is a completely unique experience and helps to make monster actions infinitely smarter.  Furthermore, game rules can be completely broken, so anything can happen.  RPGs with computer AI cannot live up to these promises.  This is why I bring to you, Venture.

-Hero camera is now unlocked, heroes can look freely
-clicking to move is now easier since the angle is computed between the object and your mouse pointer to decide the best cardinal direction to move toward
-ability bar for DMs and Heroes is now implemented
-condition bar for Heroes is now implemented

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